These additional features on top of the vanilla launching logic flow won't have any true progress until the interface matures. Users would also easily be able to host their own repositories, where mod authors, resource pack authors, and modded server hosts would be especially encouraged to host their own official repositories.Īs of writing, the current state of the launcher is working but has an incomplete interface. This can be taken a step further with the game's server direct connect arguments (for example, -server mc. -port 25565), where a server could host its own repository to pull all of the required mods and other data before launching Minecraft straight into the server. This would negate the requirement to go to the Forge website yourself and download the installer, which just installs the Forge profile. The idea is to be able to add a repository, for example, sync your cached list of packages with its specified packages in (filename subject to change), and then go and install the latest Forge profile that's automatically configured to download their custom libraries and additional files, all straight from the repository. It's what makes Linux package management work, so why can't we try something similar? Everything that is automatically loaded from a JSON manifest (such as versions, assets, libraries, etc) as well as my additions (such as mods, resource packs, profiles, and whatever else I come up with) can be specified inside of a repository's root manifest. The idea as it stands today: Repositories. I encourage you to critique and help me implement these ideas, though. Minecraft Offline solves this issue by managing it all for you.įleshing out the idea for this launcher has taken some time, and most of anything written in this document is subject to change depending on the technical aspects of implementing these ideas. Maybe you're constantly trying to download different versions of a mod for each Minecraft version from weird websites with sketchy ads. Perhaps you're using MultiMC to have a different dotminecraft for each profile, or maybe you're just renaming your "mods" folder manually each time you change your version profile in the official Minecraft launcher. Rather, Minecraft Offline is being written to handle the issues we've all faced before: mods, with multiple installed versions of the game. Minecraft Offline A Minecraft launcher written in Goĭespite the name of the launcher, which is subject to change in the future, it doesn't actually let you play a cracked version of Minecraft.
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